Dev Update #3 - Development Resumes

A short development update - but an update, nonetheless! The redesign phase is ramping down and development on the game has resumed. Unity 2018.3 Over the course of the redesign phase I did not touch the prototype of Parabola. I opened Unity for a couple game jams - but otherwise spent my time writing and refining the game's design document. This included gameplay tweaks and the development of ...

A Status Report!

Phew! Has it sure been awhile since I reared my ugly mug? I do wish this was a massive update detailing the host of changes the game has undergone - but alas, it is simply just a small roadmap of what to expect from me in the coming months regarding the game. I had originally planned to have the site updated with new gameplay and story information by the end of this week. Some things consider...

Dev Update #2 - Panels and Pre-Alpha Builds

Another quick update from the last week or so of development. The most noticeable change worth noting has been the addition of Panels into the game. While structurally almost identical to Hoops, Panels are solid and offer a variety of unique physics-based 'ricochet' challenges to levels. Click below to view the video and see some Panels in action. An important factor to note with this demonst...

Dev Update #1 - Mechanics are coming to life

The first ever 'Dev Update', as I'll dub them, will be short and sweet. The game has begun to take shape since the last time I shared footage. Here is some more footage containing some of these updates (I'd love to embed it, but alas, ManaKeep doesn't give me the ability to embed YouTube videos in the blogs). The most noticeable change is going to be the additions and tweaks made to the proto...