Back to the Drawing Board

I was hoping that around this time of the month I'd be sharing the first public build of PARABOLA with the world. Instead, the opposite is taking place. Having spent time working towards that release, several design flaws have made themselves very apparent. These were things I sort of saw coming, but  didn't want to jump the gun on - because there was no knowing until things started to get ...

Pre-Alpha Push Back and No Dev-vlog

Firstly, I have to apologize for the silence the past week. Been fairly busy with work-life balance stuff. Mostly getting things in line for moving into a new apartment at the end of September. More news about that will be featured on the Thought Reactor blog when the time comes. There will be no dev-vlog for the foreseeable future. Namely, I just don't have a breadth of content to build up a...

Weekend Accomplishments and Roadmap

This is a quick update to get the week started! Over the weekend I spent some time refining the site, sprucing up the About page as well as fixing some typos and funky grammar. Additionally, I've added a page titled Roadmap . This page will serve as a very high-level overview of some of the tasks and features being worked on during each phase of development. It is by no means an exhaustive lis...

Development on PARABOLA is Underway!

Hello! This is going to serve as a simple introductory blog to get the open development of PARABOLA up and running. My name is Michael DeLally. I am the Founder of Thought Reactor and the designer and developer principally in charge of developing this funky little puzzle-platformer we're calling PARABOLA . This website and all the features entailed within it are to serve as the primary pla...